Greetings, I hope I posted this in the correct location.
I am a very new 3d modeler and have am a big fan of line art or pencilling. that of which I want to capture in 3d. with rough lines.
i watched a video in which it appears a person takes textures. probably in .png format and and “folds” or “wraps” it into 3d he uses Maya as listed. how hard is something like this too do.
here is his youtube making of video
http://www.youtube.com/watch?v=JnnbTaMXDqQ
you will see the effect I wish to emulate at 1:00
this is what I want to do.
- take a drawing and convert it into a texture
- and fold these details into 3d shape.
- place. several textures together in groups so as to animate them as in the video above. I do not have plans to do extensive animation as they will be used in a game I am making. but I do want to make walk cycles, jump and regular game animation cycles
can this be done in programs like cinema 4d?
and since the peices are not welded, can they still be easily animated? for use in a pc game?