HEY FOLKS
!! So, recently I’ve been working on a game project (secret
), and I was wondering what would be the best format/platform to develop it on. Basically, I can reveal that the game I’m focusing on creating will be a Action/RPG, with a very Open/Immersive game world (think Zelda+GTA=THIS) At first, I was feeling that producing the project in 2D would be the best, but since I do 3D modeling as well, I felt that it would be more efficient for this type of game, but now I feel like developing it in 3D might be too complex/difficult, and 2D would be easier/quicker… (Yea, I’m mixed up :rolleyes: ).
Anyway, I have some skill in 3D Modeling/Animation (3DS Max, Lightwave, Maya), 2D Drawing/Animation (PhotoShop, After Effects), Digital Sound/Music (Cubase, Acid Pro, Sonic Foundry), Game Design (3D GameStudio, Unreal Engine, ARM7) and a little knowledge of Programming (Basic, C/C++).
Now, with this above experience in mind, I’m trying to figure out the best path of producing this game. On one hand I know that making the game in 3D, will allow me to create a more dynamic, and cinematic experience. Still, 2D will give me more creativity, and make it more accessible. So… whats your opinion :shrug: ?!
!! So yea, I agree my skills might not be to adequate for this entire project. I’ll be the first to admit my programming skills are mediocre at best, but I’am in the progress of learning more (Studying/Majoring in 

!!