2d game


#1

We are two guys who want to make a 2d game that are like: another world
(http://www.igrograd.com.ua/images/42-100anw/Another_02.jpg)..)Or Prince of persia
,but the story will take place in a futuristic world and you will be able to shoot instead
of fighting with a sword
We need someone who could pick the right engine and know how to use the engine,
and to programme the game. we do the rest: pictures,sound,animation,design,story

Please mail me at: joakimhjertvik@hotmail.com


#2

Just learn Macromedia Director and javascript (or even Macromedia’s Lingo, but that is going to get phased out because Javascript is more useful). I’m an art kid and know both, they’re exceptionally easy to learn scripting languages, and Director is capable of 2d or 3d, with web-publishing support. You could also learn flash, but Director pushes sprites a bit easier.


#3

Thank you for your reply!!

do you or someone else got any good tips on where to learn these programs?


#4

www.flashkit.com is a good start for flash…I don’t have any good resources for Director, but if you buy a book I can guarantee you’ll learn everything you need to know.

I couldn’t recommend a book for Director, though, as mine is old (Director 8.5, with lingo…they’re up to MX now, which is really version 9 or 10, IIRC), and I learned javascript with O’Reilly’s javascript book, but that is focused on javascript as a web language, not programming for Director.

Seriously, though, spend the $50 on a book and you’ll know everything about director. If you’ve programmed before, the help file will tell you pretty much all you need to know for syntax.


#5

sounds like a futuristic blackthorne. :slight_smile: We can learn a lot from blackthorne, so try to use it as reference.


#6

theres GAMEMAKER which requires no tough knowledge


#7

If you want to make a good 2D game you should use Macromedia Flash MX. Macromedia Flash MX 2004 is also available but I, along with others have built up quite a liking to Macromedia Flash MX. It has a simpler interface and is quite easier to use.

When creating a game in Macromedia Flash MX, you usally need an animator and a coder (actionscript.) Coders aren’t hard to find and if you need some quick help, then you should head out to http://www.newgrounds.com/bbs and visit the Flash section. As long as you act mature, you will receive help. All you need is to sign up to Newgrounds. It’s fast and easy.

Now, if you have never used Macromedia Flash MX, it doesn’t take that long to learn. The first time I got Flash (2003) I spent one entire day using the tutorial supplied with the software. The next day, I was animating majestic stick movies. Crappy, but it was a start. To make animation go faster, I would buy a tablet if you do not already have one, which can easily be purchased at Wacom or Aiptek but I prefer Wacom much better. Once you get your animation skills down, you basically need to create sprites and then backgrounds. Then, your coder takes these sprites and integrates them into the game.

There are very few artists/actionscripters out there but those who are are really sought out for. Just look for a reliable coder and use Macromedia Flash MX. One drawback with Flash is that sometimes, if there is a lot happening on the screen at once, it will slow down but that can easily be solved with a script that sets the quality to low when a lot is happening. Flash MX is a versatile tool which should not be underestimated and you can get a 30-day trial at http://www.macromedia.com

NOTE: If you are a student, you can get a MAJOR discount.


#8

hello there,
GameMaker could be a great choice,
becuase it’s built just for Makeing games as easiest as possible,
,not websites and such a things…so every features focuses on what
you need for your game,you can also use your orginal works
and not worry about vectorize them .
blending colors and lights,particle effects…
It has a huge community,so no question left behind,
good samples,good sources you can find there…

just take a look at : www.gamemaker.nl


#9

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