hi all.
i’m still busy with a 2D side scroller on applet platform.
I was wondering: I have started collision detection on objects. I don’t need any spatial partitioning when using the bounded box algorithm, right? Wouldn’t it be wasteful since bounded box is already so efficient? There is no other way to improve cost other than bounded box? thanks, i’m new at this so I don’t know too much about it.
thanks.
