26.1 Collider Side


#1

Hey Folks.

I just seen that 26.1 has dropped.

One cool new feature I seen on Chris’s vide here https://youtu.be/jyPI9X8h6Lc
was the ability to switch the collider side in cloth simulation tags from front to back or both.
This greatly reduces simulated material from passing through an object and getting stuck inside.

Unfortunately this is only available in the cloth simulation tools and not the bullet tags for hard bodies as far as I know.

My animations require a lot of hard / soft body simulation work where I run lots of objects through machines and the ability to change the collider side would make my life so much easier.

Can someone at Maxon let me know if this is possible in the future.

Cheers.
Kian.