i have a weird bug exporting animation with abc file
in 2017 all work fine, the .abc cache export facial animation (blendshape) and animation(skincluster).
if I open the same file in 2018 and try to do the same export, the .abc file export only animation by skincluster, the blendshape will be ignored… don’t understand why…
the character’s structure is:
mesh_A: only blendshape
mesh_B: mesh skinned with an input blendshape node from mesh_A
anyone have an idea why 2017 works better than 2018??