Hi all,
I ve got two quick questions, which are probably pretty easy for you guys to answer.
As a beginner I am struggling with these (sorry)
-
I ’ ve imported an architectural model from another program, which has 1600ish objects and about 520 000 polygons. In that other program, (nurbs modeller) this is an all handy size…but in vue it is just sooooo slow to work with…
So is there a healthy limit of objects and polygons I wanna have (for 1Gb of ram and a 2.6Ghz Prozessor 128MB ATI graphic…bla bla bla)??? -
When I import geometry is there a file format that imports textures also?? and that is quite handy for freeformed surfaces…such as sails??? (With these polygons those (sails) i.e. can become pretty edgi and dodgy when meshed with just a moderate amount of polygons)
It becomes quickly annoying if I have to find my object to apply textures to out of 1600ish objects…
I guess hope there is an easier way…
Thanks for your response
josch



