Techniques


Light balls and bleed in Mental ray 3dsmax [Lighting and Shaders] (1)
Morph Targets in Unreal 4 aren't behaving [Character Rigging] (1)
IK Spine (For Autodesk Maya) [Character Rigging] (3)
SOLVED: Curve based, Joint-bound rig setup for Unreal [Character Rigging] (1)
Seeking rigging/skinning help [Character Rigging] (3)
Cartoon Network vs. Nickelodeon. [Animation] (1)
What the heck are AOVs? [Compositing and Editing] (5)
3ds max Rigging Academy [Character Rigging] (3)
Bring Zbrush sculpted fine details into Mari [Texturing and Surfacing] (1)
Corrective blendshape breaks [Character Rigging] (1)
TUTORIAL - How To Animate Like A Pro [Animation] (1)
3d scanning technology [Photogrammetry 101] (1)
Best Auto Rig that can be used for games? [Character Rigging] (1)
HDRI with reference balls [Lighting and Shaders] (1)
How exact do certain measurements need to be for modeling? [Modeling] (1)
Tips for rigging a Maya Tentacle/LongNeck creature [Character Rigging] (4)
Integrate 3d into godrays/volumetrics [Compositing and Editing] (1)
Modeling cheek\side guards of some historical helmets - topology suggestions? [Modeling] (1)
[PFTrack] - Manually specifying focal length in certain frames? [Compositing and Editing] (1)
Ground Breaking Interaction [Techniques] (1)
Posterior(Butt) Modeling? [Modeling] (1)
Prisma 3D for android [Character Rigging] (1)
Stills to flix [Compositing and Editing] (1)
Ugly line in mesh How fix it? [Texturing and Surfacing] (1)
Keyshot Help [Lighting and Shaders] (1)
How to smooth edge loops created by bevel? [Modeling] (4)
Texture not showing in viewport out of isolate select [Texturing and Surfacing] (2)
Please help i'm beginner, day to night conversion with firepit effect [Compositing and Editing] (1)
Attack of the Cones! (Animation Test) [Animation] (1)
Automotive Rim Bolt Pattern [Modeling] (1)