Techniques
The Journey of the Waterbear
[
Animation
]
(1)
The Journey of the Waterbear
[
Character Rigging
]
(1)
Calculate Ambient Occlusion error in Mari 3.0
[
Texturing and Surfacing
]
(2)
How do I connect my low res rig to my medium res rig with added bones and facial rig?
[
Character Rigging
]
(4)
Human IK Expressions (squash & stretch)
[
Character Rigging
]
(1)
geometry prep for Mari
[
Texturing and Surfacing
]
(2)
Digital Matte Painting contest organised by MattePainting.Org!
[
Digital Matte Painting
]
(1)
Completely new to texturing
[
Texturing and Surfacing
]
(5)
Welcome to the Digital Matte Painting forum!
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[
Digital Matte Painting
]
(448)
16bit Linear -> 8bit sRGB
[
Texturing and Surfacing
]
(4)
Mari selection groups don't update
[
Texturing and Surfacing
]
(5)
When to model to scale ?
[
Modeling
]
(3)
Career as a Lighting artist
[
Lighting and Shaders
]
(1)
Animation Reel 2016
[
Animation
]
(1)
Where are the Best Anatomy Refs and Figures?
[
Anatomy and Figurative Art
]
(3)
Which online anatomy course?
[
Anatomy and Figurative Art
]
(6)
Frog Hunter - Animation Study
[
Animation
]
(1)
What makes a character easier to rig?
[
Character Rigging
]
(2)
Rigging a rope for animation
[
Character Rigging
]
(3)
How to fix white fringe from sharpening in green screen footage
[
Compositing and Editing
]
(1)
Vray for Maya Normal Map Issue
[
Lighting and Shaders
]
(2)
pose editor sculpting
[
Character Rigging
]
(1)
is accurate joint placement crucial for realistic rig
[
Character Rigging
]
(5)
Constraining
[
Animation
]
(1)
HDRI Factory Building Images by Dosch Design for sale
[
Compositing and Editing
]
(1)
Optimising Settings for SilhouetteFX - Roto for 5K Footage
[
Compositing and Editing
]
(1)
One does not simply squash in an engine ;)
[
Character Rigging
]
(1)
Texture/Normal for Architecture
[
Texturing and Surfacing
]
(2)
Question about abstract art & color study.
[
Art Techniques and Theories
]
(5)
Correct Cropping When Removing Lens Distortion
[
Compositing and Editing
]
(1)
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