Techniques   Texturing and Surfacing


How to use Hair and Fur to make bump map effect? [Texturing and Surfacing] (2)
annyone know whats the problem with this displacement map? [Texturing and Surfacing] (6)
Color by object position?? [Texturing and Surfacing] (3)
How does 2 objects sharing UV space work? [Texturing and Surfacing] (7)
Texture resolutions for buildings and objects [Texturing and Surfacing] (6)
Webplayer Game_Material Optimization? [Texturing and Surfacing] (2)
Working with Ptex [Texturing and Surfacing] (14)
How do you texture planets? [Texturing and Surfacing] (4)
Unwrapping cow´s head [Texturing and Surfacing] (2)
Making a good road/street [Texturing and Surfacing] (9)
transparent plastic material help! [Texturing and Surfacing] (5)
UVunwraping UV's for an Airplane - 3DSMax [Texturing and Surfacing] (2)
Painting with Mari and using PTex files? [Texturing and Surfacing] (2)
Issues with texture stretching [Texturing and Surfacing] (4)
change uv-map during a blendshape [Texturing and Surfacing] (2)
3ds max spline / cuved surface mapping [Texturing and Surfacing] (3)
Rendering Light's Interplay with Crystalline Structures [Texturing and Surfacing] (2)
Blend more than 2 materials in 3ds max for vertex painting [Texturing and Surfacing] (2)
Texture Baking help needed :) [Texturing and Surfacing] (9)
Normals problem - Seam showing [Texturing and Surfacing] (2)
3dsMax Materials managers [Texturing and Surfacing] (2)
tiling problem with Crazybump normal maps [Texturing and Surfacing] (2)
Blacksmith 3D, is it worth buying? [Texturing and Surfacing] (2)
Mental Ray Layered texture Normal maps issue [Texturing and Surfacing] (2)
C4D: Different projection types for different channels? [Texturing and Surfacing] (2)
Sorry... But what is the differnces between Bump maps and Normal maps.... [Texturing and Surfacing] (6)
Adding bump map to UV sets [Texturing and Surfacing] (4)
V-ray problem with fur [Texturing and Surfacing] (2)
ToonShader [Texturing and Surfacing] (2)
Shaders and bump map question [Texturing and Surfacing] (5)