Techniques   Texturing and Surfacing


Multiple texture maps on one object, for use within UDK. [Texturing and Surfacing] (2)
What's the right way to make a bump map for a character? [Texturing and Surfacing] (7)
Substance Designer 4 [Texturing and Surfacing] (3)
Remove Transparency Reflections? [Texturing and Surfacing] (4)
c4d hair problem ! [Texturing and Surfacing] (2)
Any tutorials or tips for stylysed\cartoonish textures? [Texturing and Surfacing] (4)
GOLD MATERIAL PROBLEMS *reflective* (question inside) [Texturing and Surfacing] (5)
Question about Texturing/Painting in Mudbox [Texturing and Surfacing] (3)
Vray for maya Normal map issue [Texturing and Surfacing] (3)
How to paint out lighting information? [Texturing and Surfacing] (5)
Xnormal Cage Problem [Texturing and Surfacing] (2)
Texture help, acustic guitar. [Texturing and Surfacing] (5)
Questions on texture/uv maps and subdiv vs smooth [Texturing and Surfacing] (2)
Question regarding textures when final render is for print [Texturing and Surfacing] (3)
Fine Detail for Character Animation [Texturing and Surfacing] (4)
image viewer for CG work [Texturing and Surfacing] (2)
Normal Seams [Texturing and Surfacing] (5)
vray carpaint problem [Texturing and Surfacing] (2)
Odd cloud like texture on geo [Texturing and Surfacing] (4)
Transferring maps to multiple objects in Maya [Texturing and Surfacing] (2)
Photographs as textures [Texturing and Surfacing] (5)
Maya 2014 transparency overlapping? [Texturing and Surfacing] (4)
Going from crazy rainbow maps [technical term, here] to displacement maps [Texturing and Surfacing] (3)
Paint effects - baking stroke on a texture [Texturing and Surfacing] (2)
glossiness value in vray_what the exact height map value correspond to a range 0-1 ? [Texturing and Surfacing] (3)
Normal maps max 2013 [Texturing and Surfacing] (2)
beginning uv maya [Texturing and Surfacing] (4)
What happened to my Normal Maps? [Texturing and Surfacing] (3)
[Maya] UV Texture Editor Problems [Texturing and Surfacing] (6)
fresnel reflection, with a reflection map [Texturing and Surfacing] (7)