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Character Rigging
Art Techniques and Theories
Digital Matte Painting
Compositing and Editing
Anatomy and Figurative Art
Lighting and Shaders
Texturing and Surfacing

About the Techniques category [Techniques] (1)
Global Scaling Issue: stretchy ik spline joint dont scale and out of proportion [Character Rigging] (1)
University student needs feedback! [Compositing and Editing] (1)
University student looking for feedback on their 3D environment [Modeling] (1)
Free HLSL Shader Tutorial Videos [Lighting and Shaders] (2)
Help exporting zbrush fibremesh to marmoset [Modeling] (1)
Does anyone know whats wrong? [Modeling] (1)
What is this, and how to learn it? [Animation] (4)
Compositor Positions available at Mill Film! [Compositing and Editing] (1)
Why tons of noise is generated between frame blending? [Animation] (1)
How to render xgen fur with vray? [Lighting and Shaders] (1)
Post Your best modeling tuts ( 4 5 6 7 8 9 10 11 12 13 14 15 ) [Modeling] (295)
Dome effect [Lighting and Shaders] (1)
Need help with Chest Topology [character] [SOLVED] [Modeling] (3)
Is my Texturing good. Newbie here need help please [Texturing and Surfacing] (1)
Artboards [Digital Matte Painting] (1)
New Substance Alchemist 5 hour tutorial [Texturing and Surfacing] (1)
How to recreate this hard-as-hell step on facial rig setup? [Character Rigging] (8)
Cartoon Skin in Substance Painter [Texturing and Surfacing] (1)
Painting app for Android [Anatomy and Figurative Art] (4)
Embeding 3d model into an exe file [Modeling] (5)
How to render xgen fur with vray? [Modeling] (1)
Nuke Script in MetaData/Header of EXR [Compositing and Editing] (1)
Vray Glow Effect [Lighting and Shaders] (2)
Sharp Convex & Concave Edges on a Curve [Modeling] (2)
Check Out MY Models for my vfx project! [Modeling] (4)
Need Help with Scale for first try at Environment Modeling [Modeling] (2)
Rigging & LODs [Character Rigging] (3)
Pftrack Geometry Tracking Refine Dont Work Help! [Compositing and Editing] (2)
In maya 2018: Saved snapshot with UVs being highlighted in the UV- editor. Possible? [Texturing and Surfacing] (1)