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Character Rigging
Art Techniques and Theories
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Compositing and Editing
Anatomy and Figurative Art
Lighting and Shaders
Texturing and Surfacing

About the Techniques category [Techniques] (1)
Sharp Convex & Concave Edges on a Curve [Modeling] (2)
Check Out MY Models for my vfx project! [Modeling] (4)
Need Help with Scale for first try at Environment Modeling [Modeling] (2)
Post Your best modeling tuts ( 4 5 6 7 8 9 10 11 12 13 14 15 ) [Modeling] (294)
Rigging & LODs [Character Rigging] (3)
Pftrack Geometry Tracking Refine Dont Work Help! [Compositing and Editing] (2)
In maya 2018: Saved snapshot with UVs being highlighted in the UV- editor. Possible? [Texturing and Surfacing] (1)
Nuke - Feature-quality glow workflow tips [Compositing and Editing] (4)
Motion Path and Blend Shape [Character Rigging] (1)
Advice on texturing complex modular pieces to avoid seams [Texturing and Surfacing] (1)
Advice on Modular Assets workflow w/ Texturing and Detailing [Texturing and Surfacing] (1)
Nuke 3d Track problems! [Compositing and Editing] (8)
Compositing Job [Compositing and Editing] (2)
[Nuke] question on compositors and DMP - finishing touches [Compositing and Editing] (3)
A basic compositing question [Compositing and Editing] (3)
Best approach in Nuke? [Compositing and Editing] (2)
Getting a crazy noise after using Keylight node to remove a green screen on nuke! [Compositing and Editing] (2)
Keying in Nuke [Compositing and Editing] (3)
How do i composit a 3D environment into a green screen footage? [Compositing and Editing] (2)
Shotgun + compositing question [Compositing and Editing] (2)
IK spline issue in Maya [Character Rigging] (1)
Help To Create Material (Rusty Brushed Metal) [Texturing and Surfacing] (2)
Can I do single point tracking in PFTRACK? [Compositing and Editing] (1)
[3ds Max] Fastest way to create a control rig for a existing and already skinned skeleton? [Character Rigging] (1)
Rigging order [Animation] (2)
Light balls and bleed in Mental ray 3dsmax [Lighting and Shaders] (1)
Morph Targets in Unreal 4 aren't behaving [Character Rigging] (1)
IK Spine (For Autodesk Maya) [Character Rigging] (3)
SOLVED: Curve based, Joint-bound rig setup for Unreal [Character Rigging] (1)