Autodesk


P_hairtk Shader - can someone upload the files? [3ds Max] (3)
dotNetObject:Autodesk.Max.Wrappers.Interface Error ( 2 ) [3ds Max SDK and MaxScript] (24)
[3ds Max Script] miauu's Scalpel [3ds Max] (2)
AqBullet and AqMesher ver1.1 is out! [3ds Max] (1)
Converting simple renderer script to max sdk plugin ( 2 3 ) [3ds Max SDK and MaxScript] (44)
Maya vray back to beauty not working [Maya] (3)
Max 2017 missing layers [3ds Max] (7)
Object not recieving light, but only from certain angles. Mental ray physical sun - mia_material_x [Maya Rendering] (9)
Zoom-In the image in VFB [3ds Max SDK and MaxScript] (8)
Execute MaxScript from C# Advice [3ds Max SDK and MaxScript] (9)
3dsmax 2018: Old Material/Map Browser? [3ds Max] (2)
Tokenize Replace file type [Maya Programming] (2)
Help! how to restore back animation data after deleted reference file namespace [Maya Programming] (1)
Maya users after a 3dsmax non instance copy with full history must use duplicate input graph assign names error [Maya] (9)
Groups double transform and history stack nodes for extrude along a curve [Maya] (20)
How to find faces without UV coordinates? [3ds Max SDK and MaxScript] (1)
Picking spline shapes during boolean operations? [3ds Max SDK and MaxScript] (13)
Switching workspaces glitch? [3ds Max] (1)
Maya Instances question ( 2 ) [Maya] (25)
Copy paste controllers [3ds Max SDK and MaxScript] (3)
Determining color range. 0 - 1 or 0 - 255 [3ds Max SDK and MaxScript] (5)
mapAmounts controller bug? [3ds Max SDK and MaxScript] (4)
V-RayMtl Converter 3 - useful tool for every CG artist [3ds Max Plugins & Add-ons] (14)
#Look&Feel Can Someone Breakdown this Look and Feel for MAYA 2016 [Maya Rendering] (2)
Delete Bones when they are not weighted? [3ds Max SDK and MaxScript] (5)
Experience with SIGERSHADERS [3ds Max Plugins & Add-ons] (3)
Is there an expression to remove double transform on any maya node? [Maya] (7)
Setting up a Phoenix FD water plane on an already existing plane [3ds Max Plugins & Add-ons] (1)
Easiest way to collapse many, many small objects into one model and retain materials/coordinates [3ds Max] (5)
Render Element to gather point data from deforming mesh for compositing in Nuke? [3ds Max] (1)