Autodesk   Maya Character Setup


Future of forward/inverse kinematics? ( 2 3 4 5 6 7 8 9 10 11 ) (204)
About the Maya Character Setup category (1)
The Maya Free Rig List ( 2 3 4 ) (77)
Tips for binding\painting weights ( 2 3 4 5 6 7 8 9 ) (174)
3levels+ blendshape export problem [FBX][Blendshape] (1)
3levels+ blendshape export problem [FBX][Blendshape] (1)
2D Facial Rigging (1)
New Maya Rig Collections from Characterrigs.com (2)
Muscle rig control curve or weigthed joints, help (2)
Joint rotating and scaling broken (1)
How do I import Counterstrike 1.6 Models to Maya (1)
Rigging a reverse foot, on a foot with two bones at the heel? (3)
Help me find old .MEL script - jsFacialWin (1)
blendshape delta scale offsets? (2)
Transfer facial rig to a new mesh (2)
Maya to MotionBuilder HumanIK Roll bone problems (1)
Need help with HIK bone rotation limits (1)
How to show hidden joints in character rig? (5)
Max to maya rig conversion - need Advice! (1)
Advanced Skeleton - corrective shape issues (1)
New smooth skin weights tool - free/openSource (3)
Wire Deformer Issue in rotation in a rig (3)
Auto Rigging Script (WIP) (2)
Mirror skin weight selected vertices on own joint, possible? (3)
Copy skin (2)
I cant use ngskin (1)
Way to figure out what is constrained to what (2)
Resolved! (3)
Stretchy IK using Aim Contraints for Use in Game Engines (2)
Advance Skeleton Facial rigging issue (4)