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Maya Programming M.E.L. - Python - C++
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Maya Character Setup For discussions related to skeleton setup and rigging in Maya.
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About the Autodesk category [Autodesk] (1)
Test plugin written on C# without reloading 3d MAX ( 2 ) [3ds Max SDK and MaxScript] (39)
Vrayedgetex map question [3ds Max] (10)
Need Help on Mel scripting [Maya Programming] (1)
Does no one use HumanIK? [Maya] (17)
Maya Texture not rotating with cylinder [Maya Rendering] (2)
Please help! unexpected rotating joints problem(leg spline ik handle) [Maya Character Setup] (2)
Why use Gimbal mode for joint rotation? [Maya Character Setup] (4)
3DS MAX script: ExportFile command "ConvertUnit" to "cm" don't work! [3ds Max] (2)
Best way to hunt down mistake in spline extrude? [3ds Max] (7)
Help to copy UV from one object to another with same polycount [3ds Max] (7)
Animating Slice On/Off Parameters [3ds Max] (4)
Texture Mapping in Several Different Applications [Maya] (2)
Character set attribute names in Channel box [Maya Character Setup] (1)
Trim spline outside of a close spline [3ds Max SDK and MaxScript] (1)
3levels+ blendshape export problem [FBX][Blendshape] [Maya Character Setup] (3)
Quaternion rotation Maxscript [3ds Max] (1)
Weird/extreme texture stretching of unwrapped low poly mesh after subdivision - WTF? [3ds Max] (2)
Download Maya Python Command Reference? [Maya] (1)
Get 2D image from .max file [3ds Max SDK and MaxScript] (2)
MXS to MEL [Maya Programming] (1)
How add main toolbar like separator in custom toolbar without extra space on both sides [3ds Max SDK and MaxScript] (1)
Modular, semi-dynamic toolbar UI for tools? [3ds Max SDK and MaxScript] (3)
Arnold USD openSource [Maya] (1)
dotNet + MXS ( 20 21 22 23 24 25 26 27 28 29 30 31 ) [3ds Max SDK and MaxScript] (612)
Need help :sos: On Finding the Way to " Rollout Return/Broadcast the Event Handle into others ,but they are independent" [3ds Max SDK and MaxScript] (2)
A few dotnet list view question [3ds Max SDK and MaxScript] (14)
DeeX Steroid: renderSetup with nodes based graph [Maya] (4)
Baking reflections to texture with vray [Maya Rendering] (1)
Added an extra animation on the last selected bone(s) before the last frame [3ds Max] (3)