Okay… So here she is- my Zombie Stripper :D. She is probably about 60/70% done. There are still numerous things that I have to do to her:
• The texturing is about 60/70% done (still quite a bit to do there). I want to give her a bit more of a rotten feel, with more pronounced veins. There will also be lots more blood, especially on her hands (she’s been quite busy eating the living). I also want to reduce the amount of symmetry going on there, as well as numerous other tweaks and fixes.
• The modeling is about 80/90% done. I’m still possibly going to add some more visible damage to her. If I don’t, then she is about 95% done.
• The teeth are modeled but will possibly change depending on what I decide to do to her face and expression- I’ve modeled her face in quite a standard expression for now, but this will change with the texturing and some modeling. I’ll also give her a more horrific expression once I rig her, and set up some morph targets for a few expressions.
At the moment she is 5942 polygons (my budget is 5-6k), with 1 x 1024x1024 and 1 x 512x512 textures.
Comments and crits always welcome.