Hello All! I’m working on a new bust. Just in time for Halloween. Please give me some feedback on my sculpt and texture work! Thank you in advanced!








Hello All! I’m working on a new bust. Just in time for Halloween. Please give me some feedback on my sculpt and texture work! Thank you in advanced!








For me Werewolf is more about the likeness to a wolf. So need fur or at lease some sculpt of fur.
I did have some fur started, but I was afraid of covering up too much detail. I’ve got a fur base done and I’ll give it another shot. Thanks for the critique! I’ll have some fur soon.
Do you have a reference for the werewolf. It’s a bit less of a wolf you have, more some kind of super folding dog.
You’ve made the classic ZB beginner mistake of jumping right up the levels and adding random tertiary details(I see what look to be some pore alphas) before you’ve really established your primary forms/proportions. The creature doesn’t really have a believable anatomical grounding. It looks like you’ve just sculpted some raised areas where you think you should, rather than designing the structure based on functioning anatomy.
Sorry for the late reply! Could you give me some specifics on the anatomical problems? (To be honest I’ve been looking at this for so long that I’m missing things.) Thanks in advanced!
Before we point out stuffs to corrects. You should try to share your references and also try to match something humanoid. If you go for a realist werewolf do you try to match Van Helisng movie? or Underworld universe?
We need to see you references and your goal to help you.
Yup, just uploaded them! I was going for a more humanoid body figure with a wolf’s head, like the first and second references.
thanks that should help us a lot. To do have a screenshot of your front view? without post-photoshop work?
A few things that stand out: the clavicles are situated so that the acromium process is located at right angles to where it would naturally lay, awkwardly terminating on the anterior deltoid rather than curving in behind it allowing the origin of the muscle.
The mandible is driven back into the neck causing a strange concave shape from the side view, and everything is stretched here rather than compressed. The masseter muscle - muscle that drives the mandible - is practically non-existant considering the size of the jaw.
The ear cavity looks like a huge hole into a hollow skull.
The area where the back of the cranium meets the insertion of the trapezius has no form to it, it’s just an unnatural seeming convex shape.
Whereas the trapezius looks well developed from back view, it is completely flat in silhouette side view.
The upper and lower eyelids don’t convince me at all that they are wrapped around and contain the eyeball.
The zygomatic bone isn’t serving any purpose, it just abrubtly ends past the eye socket.
There are other things but I think you have enough to get on with. 
Also, when posting for anatomy/form crits it’s a good idea to just post and un-rendered image that doesn’t hide any of the forms so people can see more of what’s going on.
Thank you for your critique! I’ll remember next time to add more un-rendered shots and my anatomical references as well! This is all super helpful! 
Here are my updates. Note, I really haven’t touched the face except the jaw and re-placing the ears. I just noticed the sternocleidomastoid isn’t correctly placed so I’ll get to that. I’m having the most problems with the clavicle, shoulder and chest placement.
Thanks again for all the help!
I’ve also included my anatomy reference





Anatomy Reference:




Your clavicule still need to be straight
I found a tradionnal sculpture who is close to yours but with a decent anatomy. Of course, you would need to interpret the angle he choose. But I find it useful for bodybuilding muscular humanoid
You can also look at my werewolf/wolf pinterest pages for good refs (click on the images below). Werewolve have wolf head and human torso. Just the legs anatomy are more faun-like.
Thanks man! That picture really, really helped out!
Here’s my latest build. I’ve started working on the face and fixing the jaw layout.





I found this on Pinterest. Great design step that could help you
If you look the nose is not a big on a wolf. Even on a werewolf, artist try to scale up muscle but not the head feature