Zbrush Eyelashes


#1

Hello, i see the awesome videotutorial from Danny Mac how to simply create on cartoon caracter eyelashes, for static character is the great way, but i need to ask if is some simple way how to adjust to the morpher into the 3ds max, i guess this eyelashes are detached from original character model, because if i use the dynamesh, that not looks great, so i need to ask if this both meshes are animated with morpher separately, or if is some way how to make the animation ,close eyes" to make it perfectly seated,eye border and eyelashes if u understand me what i mean :slight_smile:

tutorial here https://www.youtube.com/watch?v=uPVOAcF6vQo&t=386s


#2

I dont know If I can answer your 3ds Max/animation question but hair is always a separate mesh. You dont want to dynamesh hair to the skin because it’s a different material. Im pretty sure when animating the hair is pinned to the border of the eye so when the character’s eyes open or close, the eyelashes follow.
By the way, thanks for the tutorial :slight_smile: