yup another transformer, but this is mine!


#17

Update:

Tested different views that will be seen in the animation. To check upon the lighting, look and feel.
This is what it is going to look like. But then with a lot of action and movement and demolition!!

added one image with 50% wireframe, so you can see the geometry a bit. (for those who are interested… Its the non DMM geometry for the kitchen.)


#18

added new view. Keep on checking and changing the light to make it match the whole animation.
Its going well now. Soon I`ll start animating the transformer in the scene. I worked last week on the explosion, difficult with fluids and particles but I think I have found my way to handle this.


#19

This time including the Decepticon!
Tell me what you think of it!


#20

Looks good to me, can’t wait to see it moving.
The feel of the latest renders looks a bit industrial, it doesn’t feel like a kitchen in someone’s home if that makes sense? Warmer and softer lighting (more yellow and orange) in the kitchen would alter that and you can still make the transformer look like cold metal by tinting the metal material a bit blue but I suppose it depends on what sort of look you are after.


#21

my reference:


#22

Hi StayFrosty,

Thanks a lot. I do agree with the color setting. I wanted today to turn the 3 spots above the transformer on, but it didnt fit the feel I`m aiming at. I do want the contrast between warm and cold colors, light and dark. I think I have to work on the color setup and the grading.

What I want is the feeling that the toy box has been put in the kitchen. Stayed there during the nightfall. At that moment the decepticon will notice the autobot toy and transform during the absence of humans to wipe out the autobot.

The shots should look like the moonlight and a couple of soft warm lights lit the scene.
Ill look into your tips and see what I can make of it.
thnx!


#23

nice progress man…looking forward to your animation,

Cheers
Lazius


#24

Status update:

Currently rendering 2 shots to test the compositing and grading. Hope to upload it pretty soon.
Caching the irrandiance map now for 2 days already for 230 frames full HD. It`s going to take some time to finish it all. But I WILL! :slight_smile:

Prepared some scenes with fluid explosions and DMM geometry. Pretty cool if I can say so my self. Its going to be in there as well.

Keep you posted.


#25

The first test animation is here. (composited)

Its not final. Its just two shots after each other to check to consistentcy between shots.
But it gives an impression of the direction I `m going too.

Added some speedramps in it cause it was a bit boring. Working on the edit in Maya atm.
Wonder what you guys think of it.
C ya!


#26

nice work - render looks nice and lighting is interesting.

one thing - how is that atmos dust matched up? is it like a smoke layer you matched up in compositing or is it actually in the scene?

just wondering - it looks very trapcode smoke effect but doesn’t look synced to camera? I often bake out my cams from maya then export that out as a .ma - i can then use that to sync up my smoke and particle dust perfectly with camera move.


#27

Hi there,

Sorry for the lack of updates last 2 weeks, but I`ve got a excuse. I became a daddy.

You are right, my mistake in compositing. The effect looks crap. And now I look back on it and I`m still not satisfied with the result. Have to work on that once more.

Keep you guys posted.
C ya!


#28

big congratulations to you mate - its a crazy ride isn’t it :slight_smile: my little boy is just over 6 weeks now - i’ve forgot what sleep is like and tv too and i dont seem to mind heh!


#29

the render is really looking great nice work


#30

Worked on 3 extra shots for the intro. Allmost finished with the compositing on the 3 shots.

Now starting on the most complex shot. Involves a lot of animation, destruction, fluids and a slo wmotion moment… Hope that this will work out as planned.

keep you posted.


#31

Added in my portfolio/vimeo channel/blog a new animation with some extra rendered shots.
You can see it (HD) at: www.reynhout.nl (the second image with the close up of the decepticon)


#32

Update on my project. Added a playblast for the next shot. Pretty complex and time consuming.
Its uploading now so wait 20 minutes. (its now 24 may 17.12)

Preview here!


#33

YES Its still alive! Finished with this shot! Had a very very busy time so my personal projects suffered a bit. But dont be affraid, I`ll keep on working!


#34

Viewport from maya. gives a good impression of the geometry.


#35

its looking good mate - did you get my comment on vimeo about that shot with him shooting the kitchen tiles?

lush rendering too - nice work :thumbsup:


#36

Hi thnx!

I just liked that frame. When I have time I work on the next shots.
I wanted to participate in the doritos challenge. So gave this animation a twist and have to make some extra stuff to complete this.

But Im european so I cant participate!
Thought it is the best price you can win. (involvement in TF4 with Michael Bay)