I’ve done several characters in Lightwave, and overall I really enjoy the process. But I’ve found that there are a few things that get pretty tedious–for various reasons. (Examples: rigging hands–too tedious, or modeling the mouth–visually confusing at times, or getting hair to look right in Sas–lots of test renders that kill productivity)
I thought it would be interesting to see what phases of the character modeling process were anoying to you, and if there was anyone else that might have some suggestions on how to improve your workflow. Please–no LW vs. product X bashing–just comments/tips.