:wavey: Hi everybody! This is my first post, and I want you to emit any critics about a project I’m working on: it’s an amator tactical rpg (futuristic lineset) and it deals with planes, mechas, etc. We are a group of 5 persons. My task is to make videos.
The picture below is an extract from one of these videos: an unmanned fighter jet ( with a rocket propeller ) has discovered thanks to a military satellite (owned by the occupation army dealing with an independantist faction) a cave occupied by rebels, then it has launched a bomb and here we can see the action. The technique I use is cell-shading, very near of the XIII video game experience (with dynamic text). What do you think of the lighting of the scene and the propeller particles?
Your advice? (I'm French, so excuse me if my English is not perfect :) )
Missac
#1
Missac
#2
Big mistake, the post wasn’t correctly edited…
So, here is the link to the french forum where I originally posted the picture (it is so big that you can’t miss it!)
click here please!
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