My first 3D/2D here.
I made a Zbrush girl time ago. So, I improve my model a bit more and I decided to paint over the model in photoshop, trying to make a beautiful woman, maybe a princess. The jewels were modeled and rendered in Maya. Because this paint over (lots), I don’t know if this work fits better on 3D or 2D session :shrug:
So if you moderators wants to move this post for 2D session, no problem and thanks in advance.
My intention is to simulate something new with an old aspect. The general “taste” is classic. For that, she looks a bit “fat”.
New tools for “classic” art using both 2D and 3D tecniques.
I made a custom brush with a very small bevel trying to simulate some craquelure, to reinforcing the paint idea.
Original size: 2862x3522 pixels
I hope you enjoy.
Please, your CC are really welcome. Thanks.
Zbrush model with few adjustments:
I think it’s finished, but depending of your feedback, I can make some adjustments. Thanks again.