Name: pascal blanché
Software: 3ds max, Photoshop
i started this picture for a test with mudbox, and it turned into this nice yellow character…
Monochromatic is there on purpose, as i think it suits well with more complex and detailled meshes.
For more personnal tastes of the moment too
I actually started a serie of more design oriented characters , with more work on the modelling over the texturing aspect. I really like the graphic style that i can achieve with this technique