Hi there! I started to develop a XML Importer/Exporter, it’s a WIP of course but right now it imports/exports every parameter on the A&D although it only works with bitmaps in which it also has some limitations, it doesnt write/read the coordinates/noise/output panes. I guess having this started it’s easy to implement other stuff, like Noise Maps, Cellular, etc. I’ll leave the code open since it only makes sense that way, so that other people can implement other stuff and make the same thing for Maya/XSI.
If you port this to other software, please post it here so we can know about it, I’ll try to implement more stuff but feel free to make your own updates although it would be cool if you posted them here so I can add it and release a new version.
The ideia behind this is the hability to share A&D materials between diferent softwares. Hope you guys like it!
EDIT: I’ve updated the script because there was a problem with some dotnet conversions in Max2008, it was only working in Max2009, please download again (Thanks to Koichi!)
A&D is the Arch&Design Material from mental ray. Create an object, apply an A&D Material to it then use the Save to create a XML file. The Load does the inverse, it loads a XML file (that’s supposed to be from a diferent 3d package) and then select the material in the listbox and set it into a slot in the material editor.
Then I could go to another map type like Noise or something like that. Cya!