Does anybody let me know the concrete pipeline when I use Maya XGEN over redshift?
I want to cache out all fur and hair stuffs to alembic or redshift proxy for efficient rendering.
And, I am wondering if there are any solutions to make the density of fur dynamically while mesh is being animated.
Because we have an extremely exaggerating animal model.
If we make his mouth extremely bigger, the density of fur on its face should be lower enough to expose its skin.
So, I need a solution to adjust the density of fur automatically as its mesh stretches.
Thanks in advance!