Dangerous stuff mate, once I woke up in a strangers house 30 min away from my place, makes for an interesting story though!
That aside, I can really relate to people when they get into the meat of there first film. You have multiple stages. Miyazaki once put it similar to this…and it has stuck ever since
The birth of happiness
1.the grand idea
2.inspirational sketches
The comes the struggle
- story boarding and layout (a very vital part, this is a super duper important part. Story comes first, you will be trimming a plentiful amount of fat as you start shooting your animatics and of course questioning and getting response to the overall appeal. I find it’s the most exciting part.
4.animating
5.polishing and editing(which unfortunately takes almost as long as animating if you ever done this before)
Honestly though if you as an artist can create something meaningful,charming, and powerful in the given time of 30seconds - 1minute it’s super rewarding and quite a noble feat if you can pull it off.
I really appreciate how they separated the film class as optional, as it really is a huge time consuming process. My first film took me about 4 months of solid work for 1min of footage. During this period of time I had hardly any time to focus on my previous reel and review and polish(aka adding oodles more in between drawings since 2D is always hungry for that…)It was all about the process, and getting past that “first film barrier” and finished.
Class 6 seems to be a nice way of really sprucing up your reel and making those past assignments much more klutch then they were before. As im still clueless to 3D techniques, Learning any kind of polishing knowledge will be so amazing in the end. Having the ability to smake studio quality shots.
-max

I know if I have time to write here, I should have time to write on my blog so I think I’ll fiddle around on that site you mentioned later this weekend.