I have a renewed vigor to becoming better with 3d art/visualizations. Though I really do not want to pursue a career in just that. But more a way to supplement my income and skillset. With that being said I try to avoid things that are gimmicky or too easy. Not say Zbrush is gimmicky or easy at all, but I was wondering if I did go the Zbrush route for texturing and detailing would that hurt me in a long run by not learning some of the traditional texturing methods? I was considering just riding lightwave out and learning node texturing, UV mapping and sticking with that. But Zbrush looks soooo sexy at times. I do mainly stills and illustrations.
I am sorry if this has been hashed out before or this warrants the classic “Do what you feel” response. but I really would like folks to chime in with their opinion, expertise, experience and whatever else.