Hi everyone! This is my first post on CGTalk! I’ve been working as an intern this summer at a small animation studio, and mostly I’ve been working on CG effects for a short werewolf movie. Myself and another intern have so far been working on the needed models. Any comments and critiques are appreciated. Thanks very much for looking!
This model is the werewolf’s head in mid-transformation. Just a note- The ears are intentionally higher than a human’s since they’re moving up the skull at this point. 5110 polys–
This is the fully-transformed model–basically just a wolf. 3232 polys–
Everything done in Wings 3D, tho models were taken into Lightwave modeller every once in a while when poly hiding was needed. Both models are all quads; I learned modelling in LW and quad-models are my style. Excuse the glitches in the wireframes, LW can’t render nonplanars too well. Model tweaks, fur and textures in the works! Cheers
ps. fur will be made w/ Shave and a Haircut in Maya