Wishlist for Painter


Just wondering…
We can only acquire images from an external device using a TWAIN interface under Windows ; it seems quite ridiculous to me. Will Mac Painter users be able to scan directly (and without the need of a Photoshop plugin) from Painter in a future? Why this lack of such a basic feature?


I was just thinking…

Is it possible to use hotkeys to increase and decrease the value parameter? (I use IX.5)

Would be awesome to just slide my finger on my Intuos 3 to change the value.
This way I wouldn’t have to go to the color palette to change my value a tad up or down.

This could even work well in combination with a key on my tablet to switch between Hue, Value and Saturation. I think it could drastically speed up chosing colors/values…


I know what you mean with photoshop,I used both. the solution for your 10% and 20 % is one thing that I find work with the colorinfo and set it up HSV and work with the valuation of the color and you have a better control over you color and work not with opasity. I do it al 2 years with that stuf and is nice. sertant when you work with watercolor,digital or oil.

all regards


My big #1 improvement would be true transparency, get rid of that white edge that appears around strokes on default. If they can resolve this, it would open up all sorts of great usability options.


I known there is help for that with the transparancy and the with edge
here is a link that is perhaps a sulution

take a look overthere. I known painter and photoshop work fine together.

all regards


I don’t understand how that can help the transparency problem in Painter. Once the white pixels appear, they are just there unless you painstakingly go and erase them, which is impossible and impractical because the white pixels interact with the brushstrokes and if you use a bristle brush you’re kinda screwed.

I’ve been begging Corel to do something about the transparency problem for years now, and I hope one day they figure out how to fix it. I know quite a bit of artists who refrain from using Painter as much as they’d like to and stick to Photoshop instead most of the time because of this problem (me being one of them).


What’s wrong in using Pick Up Underlaying Colors?


Because if you want to keep that layer purely of the information you need and nothing else, picking up colors underneath will add other crap to the layer. Let’s say I’ve painted the hair of a character on just a layer by itself so I can tweak its color or contrast later–if I’ve got other crap mixed in with the edges of all the hair strands, I would not be able to tweak anything to my heart’s content.


[left]Oh I see, have you used SAI? I just tried to do what you wanted and it worked perfectly, the only problem is that you can’t color pick because you would bring colors from the bottom layers and of course the brushes aren’t as robust as Painter’s but for smooth blendings it’s very well possible to do just that.


a more intuitive layer engine, similar to photoshops, with masks etc.

increased photoshop crossover support (adjustment layers is a biggie for me)

perhaps greater graphics acceleration, much like photoshop cs4s graphics acceleration, just so it uses more of my graphics card and less of my ram xD

painter, atm is epic, the brushes do make up for a lot of painters flaws with the interface, so as long as they keep building on their brush engine, i’m sure i’ll be using painter for a long while to come.


I’m sorry for repeating this from another thread, but this thread is actually a better place for this…

I still have my fingers crossed on Painter XI color mixing…

I’ve been asking since at least 2005 for Painter to drop its RGB color mixing in favor of some more realistic multispectral pigment mixing.

…So Painter, if you are listening – it’s time.

By coincidence, I even came across some researchers today who were doing it back then. Interesting stuff.



The interesting thing is, the younger generation who started on digital and never painted with real paint have no disconnect–they just use what they’re given. I wonder if one mixing method is inherently more reliable/effective than the other, if that’s the only method a person knows?


The interesting thing is, the younger generation who started on digital and never painted with real paint have no disconnect–they just use what they’re given. I wonder if one mixing method is inherently more reliable/effective than the other, if that’s the only method a person knows?

That’s probably true.

If one knows no other method, then they have no knowledge of the other alternatives, and in turn will make their method work, due to that lack of knowledge… if that makes any sense.

I started digitally and through programs like Painter I began to use traditional methods, like I did as a child… throwing paint at a canvas, and thinking nothing of it.


I want to be able to change the orientation of captured dabs with brush strokes. Never understood why we can’t. With captured dabs, if you go to Angle, turn down squeeze to lower than 100% and enable expression, the strokes still look the same. You can change the angle manually, but that is not practical.


I known about mixing in painter.There is a file that have a place in colorsets that you can loaded in your mixer and that are like mine artistcolors
R:115, G:074, B:018 Raw Umber
R:128, G:070, B:027 Russet
R:112, G:066, B:020 Sepia
R:205, G:141, B:066 Raw Sienna
R:185, G:075, B:048 Burnt Sienna
R:137, G:079, B:055 Brown Oxyde
R:037, G:025, B:029 Vandyke Brown
R:249, G:244, B:006 Cadmium Lemon
R:244, G:237, B:001 Yellow
R:241, G:167, B:016 Cadmium Yellow
R:231, G:129, B:053 Cadmium Orange
R:225, G:036, B:066 Cadmium Red
R:255, G:069, B:000 Red orange
R:231, G:081, B:110 Rose Madder
R:166, G:036, B:046 Alzarin Crimson
R:208, G:042, B:064 Parmanent Alzarin Crimson
R:135, G:206, B:235 SkyBlue
R:089, G:179, B:208 Cerulean Blue
R:001, G:118, B:188 Cobalt blue
R:069, G:057, B:140 Deep Cobalt Blue
R:053, G:079, B:151 French Ultramarin
R:047, G:058, B:127 Prussian Blue
R:008, G:014, B:019 Indigo
R:028, G:087, B:097 Phthalo blue
R:119, G:221, B:119 Pastel Green
R:002, G:168, B:119 Viridian
R:000, G:128, B:000 Office Green
R:128, G:128, B:000 Olive
R:154, G:185, B:115 Olive Light
R:007, G:142, B:035 Green
R:124, G:252, B:000 Lawn Green
R:255, G:243, B:171 Light Naples Yellow
R:251, G:219, B:132 Naples Yellow
R:228, G:155, B:015 Gamboge

that are in a text file and save as c:\program files\corel\painterIX\colorsets\artist colors
and you can’t used as watercolorpaint or other paint. Your mixer work with this and you can it mixed as a traditional paint.

i hope that i bring you up the right way,as tradional artist


How about a pencil option that actually looks like a sketch? Maybe its just me but I cant get it to work that way



IMHO current Painter pencils are excellent … And these new Real Pencils are great. Of course you can have your particular idea of a sketchy pencil but tweaking any of the existent ones should help for your needs.


Here is what you need;

In the Brush Controls > Angle palette;

Squeeze: 99 percent or less

Angle: Whatever you want

(Angle) Expression: Try Direction, Bearing or Random (or Rotation if you have the 6D Art Pen/ Art Marker).

Angle Range: Say 30 up to a maximum of 360 degrees for the full 360 degree rotation. If this is set to 0 degrees, then there will be no rotation in your dab stroke.

Angle Step: Typically 5 to 12 degrees. Angle Step values of 180 degrees and above can prevent angle rotation, irrespective of Angle Range and other Angle settings.

It sounds like you could have had your Angle Range set too low, and/or the Angle Step value too high.



Why isn’t there a complete glossary of all terms used in the Toolbar and Properties bar and the Brush Controls, in the Help?
Or somewhere.
For instance: Feature Size, Boost, Squeeze and some others.
Can not find an explanation of Feature Size anywhere online, what it actually does.
Same with Boost.
What does Opacity actually mean in terms of pixels?
Does 50% mean that half of the underlying pixels are allowed to replace overlying pixels?
Stochastically or in a specific pattern of some kind?
Or isn’t that even the method?


First of all, let me say how much l love painter and how much I would love it if I didn’t have to shift between the two programs so often.

I’m sure most are addressed already, but in that case, just see it as an added voice.

It’s also very much possible that these things already exist, but I simply don’t know how to do it.

  • The opacity could do with improvement especially in the low percentages.
  • I’d like the option of an angle shader brush
  • The ability to load (some) brushes (like the angled shader) with more than one colour
  • Dodge and burn. Don’t use it much, but it’s not colour-true in painter
  • The ability to resize the layer menu