Wire two box to change size but stay in the same boundary


Hi. I want to use wire parameters to wire two box objects in a way that changing (for example increasing) the size of one box effects (decreases) the size of the other box. But I want them to hold their bound and change their positions so the collective min and max of the two stays the same. And I want this as a two-way connection if possible.


Did you tried with a float script assigned to a third object in scene?
I don’t know if will work fine with wire parameters . If you turn one of you boxes into a negative value, the object normals will be flipped. You have to start from a default size of the box like a value of 50 let’s say. And from there what is increased will decreas the other.
This is my idea to solve it out your need.