WIP : Zitty


#21

Okay - I’m really mad now so here I go …
I made some changes to the head for my dwarf. So, cut half away, scaled to 0 on X, select the remainder of mesh, then hit copy, flip, attach and … WAMMO right to the desktop.

Having saved the model previously, i lost nothing. Except time. I tried this about, I dunno, 4 times and exactly the same thing happened.

I’m really frustrated and angry that this simple operation should yield such drastic results. Ridiculous.


#22

Hi group -
Okay a slight (on the surface) update but here it is …

It’s just the hand. Hopefully more to share soon.

www.geocities.com/modernhorse/ZittyA.html


#23

THis is what I learned about Copy/Flip?Attach when I kept crashing trying it.
1: Make sure you have no left over splines connected to other splines after deleting half of the model. This is a must. You have to have a clean area for the other half of the model to connect too.

2: Make sure you do not have any hooks connected to the middle spline.

3: Make sure the middle spline is centered and exactly placed on the middle axis line. Also make sure the cps are aligned exactly.

4: when about to flip make sure to crap a cp on the center spline that is closest to 0,0 then hit the “/” key to select the mesh after this.

After doing all this I found I never crash back to Desktop with Copy/Flip/Attach.

By the way, the hand is looking good.


#24

More work done this weekend. Attached is Zitty with his body. I realize that he doesn’t look too dwarfish yet, looks a bit like Hank Hill to me right now.

And the head is still boxy, and creasy. Not to worry, as it will be exported to LW and will be as smooth as a zitty baby’s bottom.

Comments appreciated as always.

http://www.geocities.com/modernhorse/ZittyA.html

btw - Zaryin, thanks for the comments. I think you are spot on with my discoveries with Copy/Flip/Attach.


#25

Thanks, it’s nice to know you could make out enough of what I posted through the spelling errors, haha.


#26

Hi Gang -
Man, the clock is ticking. Here is my guy, sans the zits. I need to move on to texturing and then rigging and I have no idea what I"m doing with either. Anyhow, crits and comments appreciated.

http://www.geocities.com/modernhorse/ZittyA.html


#27

Hi Doug,

Looks good! Very smooth when rendered in LightWave.

If you wanted a way to add the zits, I posted a response on the Hash forum to Victor Navone about adding bumps to a model. Here’s the thread:

bumps

Jim


#28

Good to see the model is coming along looks like you should have him done in time

PS. Cool to see there is another Hasher in Fulton :slight_smile:


#29

Dagoos - who are you? This is too weird. Whoah.

And i’m unsure I’ll have him done in time, since I have never rigged anything sucessfully yet.


#30

Hey Jim -
That’s funny I read that last night and thought … hmm I must remember this cuz it might come in handy sometime. DUHH!

Only thing is I’ve exported it and put a bit of work into it in Lightwave. Perhaps I’ll have to go back into A:M and model those zits afterall.

Thanks for the link.


#31

Lots of stuff done this weekend. Check the link for details.

http://www.geocities.com/modernhorse/ZittyA.html

Do you think the Zits are working? I’m not convinced. I tried Jim’s suggestion following the link he provided. Perhaps I need even more splineage to make it right?

I need to redo the ears as the ones I had sucked. Hmm, what else. Oh, yeah hair.

I would like some suggestions to tackle some minor blemishes using A:M materials. I don’t have Photoshop or the like so I have to tackle all texturing within A:M.

P.S. I’m going to try and finish this guy off all in A:M. I will be pleaing for help with the rigging soon.


#32

Another update.
http://www.geocities.com/modernhorse/ZittyA.html

Problems: Porcelain material on 5 pt patches. Flipped normals but still getting a ‘shadow’ on those areas. So, no porcelain for now.

Where do I find out how to do hair?

I still have some odd surface problems. Anyone have any suggestions? Hooch? Buddy ole pal?


#33

Yuck! That is fairly zitty :).


#34

scroll to bottom of page to view. http://www.geocities.com/modernhorse/ZittyA.html

as always comments are appreciated.


#35

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