This is a model resource for my virtual battle field. Its light weight at 850 faces and one 256x256 texture. The mesh itself is pretty much done, but I plan to redo the texture.
Advice and/or comments are welcome.
This is a model resource for my virtual battle field. Its light weight at 850 faces and one 256x256 texture. The mesh itself is pretty much done, but I plan to redo the texture.
Advice and/or comments are welcome.
well, judging by the pics, it does look like a very clean mesh, good job! lets see how you handle the textures now!
As a suggestion for the textures, make them lighter, after seeing a few screenshots of your sim, it appears as if everything is way to dark.
Originally posted by RmachucaA
[B]well, judging by the pics, it does look like a very clean mesh, good job! lets see how you handle the textures now!As a suggestion for the textures, make them lighter, after seeing a few screenshots of your sim, it appears as if everything is way to dark. [/B]
Yes lets see how I handle the textures…if only I was better at that part.
The darkness is an issue with the lighting. Press the 9 key (not numpad) and it wil get brighter. I’ll adjust the ambient a bit more after I get the shadows working.
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