This is my first attempt at creating normalmaps. I could use some help (or… extremely much, more likely) which is the best? Creating the lowpoly first, UVmappping it, then making the highpoly, or doing the highpoly, UVmapping it, and then making it a lowpoly? :-/ I’m not sure what to do. Right now I have a lowpoly version, and I’m working on a highpolyversion.
The lowpoly is about 2000 tris. Should I make it more, to accentuate some of the detail? What is the most iportant thing when nromalmapping? What resolution should you have for the normalmap, the same as the colur/bump map etc?
Anyway, here’s the highpoly and the lowpoly for you. Cheers! / Tor