[WIP] Sci-Fi Mech


#1

Hello!

It’s my first post here :slight_smile: I have been working on a mech model for couple days now and I would like to hear your feedback. Any tips? What could I change/add? Critique? I really want to get better and any feedback would be great.

So this is what I’ve made so far:

I have been using a concept art (I don’t know who made it, I just found it on google while I was looking for something different long time ago)

It’s made in Blender, I’ve been using Blender for ~4 years but last year more intensively.
I’m planning to retopo this high poly model after I finish adding any more details. BTW whats the best software for retopology?

Cheers


#2

Looks really cool! The best software for retopology in my opinion is Topogun. By the way I worked for that exile project awhile back, doing texturing work.


#3

hey,
sorry for not posting any thing in a long time but I was busy, and this weekend I finaly got time to do more with my mech :slight_smile: I almost finished texturing, still need to work on smaller details and I still need to UV unwrap, bake normals and texture the gun for this mech.

here are some screenshots from marmoset: