WIP — Male Head


#1


Early version of the sculpt


Started with a default ZBrush base mesh, so it has the same polygroups


#2


After some anatomy crit from various online forums, here’s how the sculpt looks


Here’s an early stage of the skin painting. The skin’s being painted manually in Substance Painter.


#3


Toned down the normals, turned up the SSS, added some more hues to the skin. Also made some eyes! It’ll be onto blendshapes soon.


Some different lighting setups