Cool beans, my grad program gave us machines with 1 gigabyte of ram to use. I might just finish this thing just yet. Anyhoo, I figured it was time for an update. Here’s the base low poly mesh cage with the displacement and the texture on top of it. I’ve been trying to get the more extreme poses to work. The shoulder is kind of a bitch to get right, but what else is new. Let me know what you think of it.