Yeah there are some sharp edges on things, I just keep forgetting to change them, but i shall make sure they’re done before the final render!
Some more progress on some assets.
Some shaders/textures, such as the window, carpet and parts of the clock are just temporary for now. They’re just done so i can get a bit of a feel for things.
I’m struggling a lot with the wall at the moment to try and get it looking right, so for now I’ve just put a base material on whilst i focus on other things then will come back to it soon. Still not entirely happy with how this is going, but I’ve still got lots to do and 7 weeks left, but i’m really enjoying the texturing process which is something I have struggled with in the past!





