WIP - Exterior Project for University


#1

Hi everyone!

This year I’ve got a few projects on the go for my university course. This project here is one part of a set of two projects, where we need to model, texture and light both an exterior and interior scene to a photorealistic standard.

Feedback would be greatly appreciated as I post updates, as I really want my work to be the best it can.

I’m loosely basing my exterior on some concept art from Assasin Creed, which you can see below.


#2

Okay, I’ve not done too much modelling yet, but this is what I’ve been doing today.

I’m planning on getting the bulk of the buildings modelled before I add details such as signs, props, and the roads etc.


#3

Starting to work on the back buildings, and I should soon have the panelling complete for all the shops.

Taking my time on this project, as it’s primarily a texturing and shading unit, so I’ve been working on the UV’s as I go along ready for when uni starts.


#4

I like the start of it. You are consistant in your presentation. thats a good thing


#5

Thanks, Samuel!

Pretty much done with the roofing on the back building, so now it’s just the windows and panelling which need to get completed.

Some UV mapping…


#6

Okay, for the time being, I’m calling the back building/shops done.

Tomorrow I’m planning to work on the church in the foreground, which should be a bit of fun!

I’m planning on making it all a tad more uneven to give the building more of a handmade look, however, for now, I’m going to leave it for a while…

Any constructive criticisms of this project so far would be much appreciated.

Thanks :slight_smile:


#7

Really talented work!


#8

Okay, I’ve decided to change the camera angle so that I can focus on the small details instead of more buildings such as the church.

I think this works well, any feedback would be great.

Here are my wireframes so far, I want to be a hard surface modeller in the film VFX industry so any constructive feedback would be greatly appreciated.

I’ve not done too much this update. The module starts Monday so I will have the majority of the small props and set dressing done soon so that I can start texturing from then on.

Changes:

  • Ground Plane
  • Lamppost has been created
  • All pavements have been added

To be done:
- Barrels
- Tables
- Rubbish Piles
- Wooden construction on back building

  • Window shutters
  • Building chimneys
  • Signage on the shops

#9

I changed this part of the module from an exterior to a studio.

Please see new thread.

I may get round to finishing this someday…