wip:bmx bike


#1

took me 2 hours so far. poly count is getting high so its taking a bit long. any improvements that anyone can see, besides all th missing parts, and the pedals have no spikes?


#2

smoothed view


#3

The only thing I see is that the teeth on the sprocket look to large a chain to fit over them would seem to huge for the size of the bike and the pedals could use some work they look kinda plain but the rest looks good.


#4

Really cool model!!! :thumbsup:
I see forward for more updates !!


#5

Great work!

Keep it up.
I hope you get to finish it. :applause:

Best regards


#6

Ok, there’s a few thing that need tweaking. The front and rear dropouts, the rear triangle, and the stem and handle bars. Also, the tubing needs to be beefed up a little unless it’s a racing bike. Also like you mentioned, the pedals need some spikes. If it’s not a racing bike check out these sites:


www.sandmbikes.com

If you need anymore help I’d be glad to give you a hand or some helpful critizism (sp?).

AIM: dorikin33


#7

battle_stage: THANKS FOR THE LINKS. IT IS A RACING BIKE, I DID THE ENTIRE MODEL WITH NO REFERANCES. I RACED BMX PROFESSIONALLY WHEN I WAS A TEEN, SO I WAS TRYING TO MODEL FROM MEMORY OF MY OLD CUSTOM BUILT REDLINE. OF COURSE MEMORY IS NOT AS ACCURATE AS REFERANCE, BUT I THOUGHT I WOULD SEE HOW FAR I COULD GET THAT WAY.
blackthorn3d: I AGREE, THE SPROCKET IS REALLY BAD. I MODELLED THE SPROCKET LAST AND DIDNT GET A CHANCE TO SCALE IT IN B4 I POSTED. I WILL UPDATE SOON


#8

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