
I’m modelling this dude in free time - rendered in Blender
looking good, and yikes on the axe, sure would hate to have to battle this dude 
I like the shape of this guy, very nice, though perhaps, just perhaps the bottom center part of his pecs could be turned upwards more 
ok - no updates because I’m migrating from windows enviroment to Linux and I’ve got problems running Wings. I’ve downloaded precompiled binary, what should I do with it now?
I don’t have an answer for your Linux prob but the model looks very promising.
Maybe a wireshot and head closeup could help getting more comments on it.
Later
Which distor are you running? Is there a package for wings in it’s package system?
The precompiled verision should have a .configure and a makefile in it. (The downloaded package should be a .tar.gz or .tar.bz2 or somthing. Untar it first.
I’m running wings under Gentoo Linux.
I had a look.
First unkompress the package:
gunzip -d wings-0.98.21-2-linux.run.gz
Then:
sh wings-0.98.21-2-linux.run
Whitch will install wings i ~/wings-0.98.21/
Then run by typing ~/wings-0.98.21/wings
If you run sh wings-0.98.21-2-linux.run as root it will install in /root/wings-0.98.21/.
I have no clue why on earth it installs like that and not as unixprograms should.
well - I’ve got it up and runnig (i just LOVE working with my linux :] )
here’s some updates:

and a wireframe screenshot:


No wthis guy is now more ugly than bad. This example shows that I’m a completely lame in texturing
Anyone knows some good tutorial about character texturing?
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