WIP: Agfa Synchro Box


#1

Hi,

I have begun with modeling a camera this week. Its an old
Agfa model - the synchro box. Some are left to model but the
main objects are finished. I have also started the texturing.
Now I will model the small objects and controls.

C&C are very appreciated

Bob


#2

hey that´s a good model with a nice texturing - so far! i´m looking forward to updates!:thumbsup:


#3

Thank you Sad! Here are some updates:

http://home.snafu.de/bobtronic/misc/agfa02.jpg
http://home.snafu.de/bobtronic/misc/agfa03.jpg

Still alot to do.

Bob


#4

bobtronic. I always like to watch your WIP’s, you have some skills.

You make all your scenes with 6.3?


#5

HI bobtronic. This is looking real nice. the second pic where you have the stripping on really adds a lot to the pic. The rounding of the edges looks real nice. As for the inevitable (sorry if I am getting ahead of you - you are probably planning on this)- does it have to look so clean. I kept looking at it just thinking something is not right with the textures. A few finger print smudges if nothing else. Also have you tried the brown with a little more saturation to make it look more rich. I am sure you a matching the color but a little artistic liberties never hurt anyone. Great job.:slight_smile:


#6

Thank you friends!

@geespot: I make all in C4D CE+. Sometimes I use Wings3D
but not in this project. and thanks again for kind words :blush:

@wilson3d: As you guessed right I will add some dirt to the
model. I will make it later if I have finished the modeling.
The most textures are not ready yet and more a guideline for
me. Thanks for looking and critiques.

ehm, almost forgot I have a new update. Here it is:

http://home.snafu.de/bobtronic/misc/agfa04.jpg

cheers, Bob


#7

I have finished the modeling. All objects are ready and placed.
Now I concentrate on the textures. I like the rippled material
of the body so far. The front texture is not complete too.

Here is what I got so far:

http://home.snafu.de/bobtronic/misc/agfa05.jpg

Bob


#8

Here is a new update, some changes in texturing.

http://home.snafu.de/bobtronic/misc/agfa06.jpg

Bob


#9

looks great bobtronic.

The textures are coming on really well.

have you used a HDRI sphere for rendering? Or do you use a sky object
with a map for reflections?

Any chance of a wireframe?

Keep up the good work!

Tony.


#10

Good stuff Bob! :thumbsup:


#11

Nice he can’t use HDRI if he is in 6.3 ;).

but really good dude impressive work.


#12

Thanks for the comments! I use a big sphere with a texture
attached to it for the reflections. In this case it is reduced
version of the famous “kitchen.hdr”. No HDRI here. I made
some small changes on the model and the front texture.
Now I have to tweak the materials and to build a nice
enviroment. Here is a new render:

http://home.snafu.de/bobtronic/misc/agfa07.jpg

and still a lot to do :slight_smile:

cheers, Bob


#13

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