It’s open source so far. www.ggaliens.com
It is a personal hobby project. But I’ve been at this hobby for 20 years … so I’m likely to keep tinkering for a while.
Critical tricks will and do already have “HOT KEY” short cuts. That being said … I don’t really want to be involved in a package that NEEDS to be so twitchy fast in terms of user interaction that every single function needs a HOT-KEY. Pan, Zoom, and rotate should be and are pretty fast right now.
I like cool stuff like AutoUV … where the user is out of the loop for the most part. I like considering user interface as an evolving thing. Never over-consider the exact GUI/user interface too far in advance of the functions. Functionality can always be given an adequate user interace in a few iterations (versions/releases).
So … I’m fairly sure it’s going to be HEAVY on new and simple UVMapping as related to vertex color and compositing vertex color with texture.
Should we spin off a new dedicated forum ? I think so … I just don’t want to be premature on my dime … Forums are cheap $$$ but they must be managed. I’m not quite sure if I’m ready for that.
When I come to really like what I have made and am using it myself … I’ll probably make sure I have a dedicated forum. I’m close to becoming a Manifold LAB user. Maybe this coming weekend.
Next functions are going to be very heavy on CPU and trickery. Like program seeking out and “discovering” loops that are not so simple as Wings3D or Nendo Loops. There are billions of kinds of loops. We’ll implement at least 4 - 10. LOL.