Wings 3D release: 0.98.19c


#1

Release Name: 0.98.19c

Notes:
Known problems in this release:

  • File|Revert followed by Undo would cause the model to lose its
    textures.

  • Using AutoUV on a model with UV coordinates but no texture
    will cause a crash.

Fixed bugs:

  • Exporting to 3DS a model where only some faces had UV coordinates
    would cause a crash. (Problem reported by peksi.)

  • Attempting to move along the normal (by pressing MMB) for an
    object in body mode or a light will be ignored (rather than
    cause a crash). (Problem reported by n0nICk and zbgump.)

Yafray updates by Raimo:

  • Rewrote the YafRay options in the material editor to give
    better control of YafRay specific colors. The mapping of OpenGL colors
    to YafRay colors has changed slightly. Fresnel parameters are now collected
    in a subframe and grazing angle colors has been implemented.

  • The default values for an untouched material has not changed. When editing
    a material, the old value for “Transmitted”, i.e Diffuse*(1-Opacity),
    can now be set with a button. The old value for “Reflected”, i.e Ambient,
    can be set by drag-and-drop from Ambient. To map Ambient to “Reflected”
    was not really a good idea anyway, and the old mapping of “Transmitted”
    was only designed to make semi-transparent objects in OpenGL look the
    same in YafRay (if Index Of Refraction was 1.0).


#2

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