Release Name: 0.98.19b
Notes:
- AutoUV does not crash as in 0.98.19a.
Release notes for 0.98.19a:
-
New export format: Renderware. (Implemented by Geoffrey Bantle.)
-
If a model being UV-mapped is modified in the Geometry window
and the warning in AutoUV window appears, it is now possible to
either close the AutoUV window or to use Ctrl-Z to undo even
if the cursor is over the AutoUV window. (Problem reported by MrBraun.) -
The JPEG importer will not crash Wings if something is wrong
with the JPEG file. -
Some more cleanup of display routines in an attempt to hopefully
not trigger the bugs in Nvidia’s OpenGL driver. -
Dan G: The triangulator now gives a more regular triangulation.
-
Dan G: Added scale/translate image commands to auv snap image functionality.
-
If you build from source code, ESDL 0.94.0125 is required.
Yafray updates by Raimo:
-
Corrected bug: export failed for non-UV-mapped face in UV-mapped mesh.
-
Improved fix of YafRay-0.0.5 texture coordinates incombatibility, now
procedural textures (wood, marble, clouds) again do not need UV-mapped faces. -
Corrected bug - DOF filter called wpa:camera_info/1 in wrong
context and crashed.
Oh yea! Breaking news twice in a row for me!