Wings 0.98.16b is OUT !!
Tnx again Bjorn!
From Björn :
-
Switching to the Quick Smoothed Preview or Proxy mode could freeze
Wings if any object was in vertex mode. (Thanks to sinthetic.) -
Attempting to delete a vertex that was shared by two faces having
no edge in common would cause Wings to crash. (With such a vertex
selected, switching to edge mode will not select all of edges
connected to the vertex.) Wings does its best to prevent such
vertices to be created in the first place, but unfortunately
it still seems to be possible.
Therefore, I have corrected the commands that delete vertices
to properly handle such shared vertices.
Example of commands corrected: Dissolve, Collapse, Loop Cut,
Intrude, and Cleanup.
(Thanks to PuzzledPaul.)
-
If there were any hard edges in an object, hovering over it or
selecting any edge, ALL hard edges would go to their “selected” width.
(Problem reported by sinistergfx.) -
Scale Uniform (LMB) with magnet did not allow setting the influence radius.
(Problem reported by wasamonkey.) -
Using the Clone On command (Put On + RMB) would leave a ghost selection.
(Problem reported by PuzzledPaul.) -
If an object was unlocked (using the Geometry Graph) while the
geometry window was in temporary selection mode, the unlocked object
would disappear until the command was finished.
(Problem reported by PuzzledPaul.) -
Windows: The preference file is now a standard Windows text file.
(Problem reported by OwenR.) -
OpenGL renderer/Yafray export: The default camera lights will be used
if no lights are defined in the scene. -
For developers: Wings can now be build on Windows using only
free software. New build instructions for Windows and Unix are
included in the source tar file.