I’m not totally advanced with PFlow yet, so forgive me if I’m asking a dumb question…
In this scene I have I’m trying to split an particle object up and have it get sucked into 2 different points, but when I set up my wind space warps on either side of the object, the particles just spin around in a loop because they’re equal strengths.
Is there a way to make the warps take the particles closer to their respective sides?
If not, any tips on how I’d achieve this effect? I don’t really know of a visual example to show.
Thanks