Will 3D photorealism become a redundant art form?


#10

I don’t see why 3d photo-realism would ever become redundant.

It is an essential element in most movies, Advertising relies heavily on the pristine images that it provides. And people never seem to tire of making realistic representations of the things that interest them.

I think what was said by jamesdansereau, is very interesting. Photo-realism today often means very unrealistic or maybe hyper-real. I mean, because of 3d, I’ve seen dozens of photo-real Vampires for example, although, I’ve never actually come across one in my travels, for comparison.

So no, definitely not. Not while imagination exists


#11

Surely this statement is a direct contradiction to the point you made in the rest of your post?
How will getting more processing power and better tools make everyone a Stahlberg?

And with regards to the original question…
If I place a lump of clay on a desk in front of a camera, that clay looks real… but who cares? It’s what I do with that clay that counts, If I’m a crap artist, it’ll look like a realistic crap model.

Realism can have style just like anything else. Different films can have completely different visual styles, from the design of the sets and props to the lighting and camera work. Yet they are all photoreal, because they ARE real.


#12

JMcWilliams
What you quoted was what I was saying is a trap or a thought process I see from people that I disagree with. Ive been an editor for over 8 years now and with every new advent of technology and or price reduction of equipment I have heard a similar type of comment. I.E. technology is getting so good we wont need Editors,compositors audio engineers, Director of photography. I have even heard we wont need actors. And yet all theese people still have work. If you take the first three what would take half million to million dollar suites 7 years ago can be done with about 9000$ or less now days. The ease of editing something has been so simplified that what was impossible to do in some of the multi 100,000 dollar suites can be done in 10 minutes now on the newer equipment.

Newer better technology is just a better tool for a detail orientated passionate about what they do person. Not the replacement.

Further I agree with almost everything that you said except the last sentance.

The whole media spectrum from early cave paintings to middle age paintings to todays movies and sitcoms and commercials is based on one basic principle. “suspension of disbelief.”

Seriously never have i been in mexico and everthing been warm orange in color than i travel to san diego and suddenly everthing is cool and blue in color (traffic).
Ive never in my life seen in sepia tone for 15 minutes of my life then everything changes to color. (wizard of oz). Never has my brain racked focus. Never had a dolly out zoom in effect happen (jaws). The living room in “everyone loves raymond” is actually a collection of 1 by 4’s and door skins and doesnt actually exist. Any food item you see in any magazine or television ad would kill you within 10 minutes of eating it. Any blood you see in any old black and white film is chocolate which you could eat. The questions kids ask celebrity’s at MTV’s spring break and TRL are scripted by producers. Yes Pro wrestling is SPORTS ENTERTAINMENT. Ive never seen a gecko talk or do the robot(geico car insurance)

Even Ansel Adams the preimere realist of photography planned all his shots meticoulously. There are only a couple of his works that he released that were actualaly Verite. The rest of them were planned down to the exact minute when conditions would be right for the shot he wanted.

It’s not “real” it suspension of disbelief.


#13

ahh, sorry I misunderstood. In anycase I agree with you. :smiley:


#14

No problem JMc
I verbalize and visualize alot better then I can write and sometimes its easy to misunderstand what I’m trying to say.


#15

Well the art isnt all in the asthetics… true photorealistic art will become easyer and easyer to achieve, but do you get tired of watching movies because the actors look too ‘real’? A lot more goes into character/environment art besides the asthetics of photoreal/cartoony etc… if the characters are well designed and have life to them then we will find them interesting no matter how they were protrayed.


#16

A discussion equal to this one was heated while I was in artschool and people painted photorealistic paintings with aqrylics or oilcolour.

What artforms have become redundant over the years?


#17

Too true. The majority of the human race watch our technical demos and wonder what the hell is going on. The average joe is captivated by originality and believability (if there is such a word). Our struggle is to create realism artificially, yet the best anims I have seen are quite basic, technologically. It is the beauty behind the characters behaviour and its mannerisms. It is that that deserves attention. It is almost like watching a good stand up comedian. You laugh because the small intricacies of life they bring to life are known by all.


#18

That’s a good point. When I was saying photorealism will become redundant I was thinking of the shaders and renderers but animating without mocap is a different story. Will mocap make animating uneeded? Not at today’s standard. Throwing animation into the equation is very interesting. It would open up a photorealistic art where you could do manurisms and acting that a normal actor isn’t capable or talented enough to do.


#19

I agree with you my friend. I believe that, on a few years, photorealism will be a common place, and what will really count in a artistic production will be the idea, the concept beyond that. It´s not about form itself, it´s about the idea beyond the form. It´s about “depuration” of that idea, created in a form. It has a lot to do with conceptual art, and i think 3d will turn that way too.

cheers,


#20

Old news man, films have been using digital replacement actors for stunts for years now :wink: :smiley: :twisted:


#21

This is one of the biggest fears in art, that if you become too realistic, you lose style and creativity. Its really a shame because a lot of artists purposely hold back their technic and sort of stay content with a medium level of quality because it looks like man made art, and never unlock the potencial effects that photorealism opens.

This fear originated with the invention of photography. Suddenly many professional artists were no longer appreciated for making portraits and recording historical events. It is no coincidence that the abstract art movement occured at the exact same time as the popularisation of photography. What great secrets has abstract art unlocked in mankinds awareness? None, in my opinion. CG has given the power of art back to the people by sheer popular demand. Hot CG artists dont hangout in art gallerys and babble double talk about how art is some kind of mind science, theyre just out there doing it.


#22

I personaly hope it does become redundant… but not in a bad way. I just want to get it over with so its so common place that everyone can do it no problem with no focus. Then everyone can spend less time on the task of creating things photorealistic and more on being creative.

I am not saying photorealistic CG can’t be creative what I mostly mean is it still requires lots of skill, tools and hardware to get it to look real. Once that stuff is outa the way the artist will have a lot more energy to devote on what to do with this new Redundant powerfull asset.

BTW: My opinion is mostly coming from the video game field. The industry is focused on powefull graphics 90% games are utter crap. I much rather have that realism part taken care of so the industry can focus on the more creative aspects… but that is complete other topic… :slight_smile:


#23

I don’t think it will ever get to a stage where ‘anybody’ can make photorealism with ease, unless you talk about having lots of presets for them to use in which case they aren’t the ones creating it so they are only fooling themselves.

But yes, it will get easier in the sense that we’ll get better tools, such as realtime engines that have powerful lighting and FX. But trust me, bad artists will make it look unrealistic. :smiley:

The rest I agree with. :thumbsup:


#24

I don’t think it will get redundant because there are some artists out there who will want to get to this level of work in their careers. For me personally, I do not want to recreate a human being in CG because for one: Reality is already boring as it is and two, not everyone (ones that I know personally) can make something totally realistic.

I am going to be making a short kids film soon, and I want the characters to be realistic but no so real that I lose perspective…photorealism make be a plus for me, but not a requirement or an aim. Thm main character is a little kid, and my friend drew up a stylised version of the character and I was like “alright, it looks cool”. My aim for this film is not a super-realistic effects show. I will not make the same mistake Square did on Final Fantasy: Spirits Within (I loved the movie BTW)

Bottom line, if I do a photorealistic piece, it’s cool…but I’ll keep it focused on the creative end. The best photorealism can be made in other parts of CG, most likely animation. :slight_smile:

And if I am bantering too much, I apolgise…

Kashif R.


#25

I never understand how anyone can ever say that. :shrug: The universe is full of the most interesting things. As you mentioned, photorealism has it’s place, it’s what you do with it that counts. :smiley:


#26

I am sorry about that, I should have clarified what I meant. Creating reality is boring…I would not want to make a place that mimics what I already have. I would rather have fun with it…

and you are right, the universe is full of interesting things. Sometimes I grow inspired by the realistic looking characters and environments, but sometimes they look too perfect (mainly the buxom babe character). After reading Leigh’s book numerous times, to me, the best photorealism are things in CG that are not perfect…


#27

Has something of a “What did the Romans ever do for us?” ring to it.
:hmm:


#28

Ahhh, I see. :smiley: yes, then we are both in agreement.


#29

Oh, of course… :slight_smile:

I hope to show my attempt at it…