Ah that’s a pitty. I’m not a forum regular and was not aware of this. I’m hopeful this won’t go the same way!
Though if it does… I suggest a gentlemanly glove slap across the face, and settle the matter on the field of honour (I have a couple of flint-lock pistols I can lend out ).
Otherwise, I think one of the main reasons I wanted to hear peoples thoughts on this subject was…
A good few years ago, I was contacted by a Hollywood CGI company for a freelance gig. I was stacking baked beans on a supermarket shelf for a living at the time, and was blown away with amazement at this turn of events
A little ways into dialogue with the contact… He said to me ‘hmmm… Cinema 4D… I hear that most places are never using that in favour of Maya these days’. At the time this conversation occured (over the phone) I was INCREDIBLY nervous. I just sorta fumbled and replied with ‘Oh… Really?’.
The job never came to pass. Later I figured ‘ahh man… That was my chance to champion the pro’s of the C4D software! And I fumbled the ball >.<’, like maybe this dude was testing me. For what was required, C4D was totally capable of delivering the brief… Now if I were to take an ‘educated guess’, they might well have gone down the ‘stick with what you know’ route and got a Maya guy/gal in for the job.
So I guess that’s the crux of my question… I’m not an aficionado of Max / Maya, but I have a bit of proffesional / hobby experience with Max under my belt. Not much, but enough to have a perception that both softwares appear to be capable of the same end results, yet one seems to have a much larger slice of the ‘3D industry pie’ than the other. So it’s been fascinating to hear peoples views on just why that is
I personally believe there’s a LOT of people out there… Newbies, professionals, hobbyists and studio fat cats alike, who might well be pleasently suprised at just how capable C4D is