Who's wanna have some fun time rigging something cool?


#1

Hey guys, long time no see. :buttrock:

I’ve just almost finished a cool character (it’s Finn! if you know him :wink: ) now I am just too lazy and also too busy to rig it. I need someone who knows (or wants to learn) how to rig curvy/stretchy limbs.

Check out the attachment.

Don’t let the simple shape of it fool you, what I have in mind is actually challenging. :twisted:

who’s up? :deal:

P.n: If you haven’t seen ‘Adventure Time with Finn & Jake’ yet, just do yourself a favor and watch it as soon as you got some time, you’ll love it. :love:

iLa


#2

Maybe I need to do some teasing here! here is a quick 3d sketch:

not interested?

Perhaps I am posting in a wrong site, after all! :wink: (here used to be more exciting)


#3

u are in the right place my friend…

i would like to give it a try, i have always looked forward to do a hyper toony rigging… this character looks fun and challenge is what i seek in every rigging…
looking forward to rig it.:drool:


#4

I wouldn’t mind. Just send me the link to the model.


#5

There you go guys.

Finn FBX (with some blendshapes)


#6

so what are the challenges and requirements for the rigs


#7

I would like to give it a try as well.


#8

You can watch this short trailer, everything is there. you’ll get the idea.

http://www.youtube.com/watch?v=joOfX9GmQqw


#9

any progress?, anyone?


#10

Please let me know if there is any problem with the Mesh, Also I can help with skinning if you find it boring or irritating. I have a skinned version in Maya format, anyone wants that?


#11

i also want to try it. im new in rigging but i want to try.


#12

i also want to try it…


#13

I really don’t mind.


#14

Hey guys,

there is a link to the mesh few posts above, feel free to download it, and examine the mesh, and let me know if it’s ok. I can provide the skinned version in .ma format too.


#15

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.