White dots / Burned pixels in renderings


Hi everyone,

New on the forum here, and I have this problem that has been hunting me for the last few weeks at work.
I have some white dots that appear to be burned pixels caused by an intense light. However, I am only using a Hdri light source with no reflectivity or gloss in my materials.

Did any of you had a similar problem before? Do any of you recognize a light setting in vray that may have caused that distortion?

Thanks in advance!